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Swamp Guard

(image)

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Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Swamp Saurian
Advances to: Swamp Margrave
Cost: 30
HP: 40
Movement: 4
XP: 60
Level: 2
Alignment: chaotic
IDSwamp Guard
Abilities: steadfast

Attacks (damage - count)

(image)axe
melee
9 - 2
blade
(image)shield
melee
13 - 1
impact
slows

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact20% (icon) fire-30%
(icon) cold-30% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle260%
(icon) Cave430%
(icon) Coastal Reef270%
(icon) Deep Water160%
(icon) Flat220%
(icon) Forest340%
(icon) Frozen240%
(icon) Hills340%
(icon) Mountains440%
(icon) Mushroom Grove340%
(icon) Sand160%
(icon) Shallow Water170%
(icon) Swamp170%
(icon) Unwalkable9950%
(icon) Village260%